![]() In Awakening, a third specialization point is granted at level 22. Specialization points can be saved for later levels or used mid-level (the "Level Up" button on the stats sheet will be active if there are unspent specialization points). Characters will receive one specialization point at level 7 and another at level 14. Secondly, in order to actually use the unlocked specialization the character must spend specialization points. Thus, it is possible, before making a decision that will get you a specialization but will cause approval loss for party members, to save, unlock the specialization and then revert to the save. Specializations can be unlocked at any level and will stay unlocked on subsequent replays. Firstly, all specializations require unlocking through a trainer (a person who can teach it), a manual (purchased from a vendor), or a plot event. Specializations are achieved in two steps. Most companions join the party with one specialization preselected and are thus able to take one more. ![]() Each character can have up to two specializations in Origins and up to three in Awakening. ![]() Specializations are sub-class choices that further define and customize characters. ![]()
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